Cowboy Run

Over a summer break when I was at university, I wanted to put the development skills I had been learning to test and create something which would actually be released. Since I was working in a shop as well, my time on the project was limited, so I kept a small scope to ensure it was achievable.

The goals I set myself for the project were simple: it had to perform well on my friend's dated HTC phone, and it had to be quick to pick up and play. It ticked both of those boxes, and the result is available (for Android phones) below.

Google Play link HTML5 Port (unfinished)
Copyright James MacGilp 2016